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Take the role of a mighty wizard and ally yourself with one of the land's five rival deities in Sacrifice. Sovereign rule over the mystical landscape is disputed by Persephone (Goddess of Life), Charnel (God of Death), Pyro (God of Fire), Stratos (God of Air), and James (God of Earth). Each god offers the wizard special power in accordance with his or her sphere of influence.
The player's mercenary wizard must choose one of these five to aid and support against the advances of the others. This decision is not ultimately binding, however, and a dissatisfied wizard may choose to change alliances in the middle of the campaign. Players use magic and summoned minions to attack enemies and protect the sacred altar of the wizard's chosen deity.
There are distinct role-playing elements to this real-time combat game, as wizards will gain experience and become more powerful as the game goes on. The only real resources to manage in Sacrifice are the souls of fallen enemies. These are "collected" and their power is used to cast spells that create more warriors, lackeys, and grunts.
Sacrifice is a real-time strategy game with an intimate feel. The action is viewed from a third-person perspective and the camera angle is completely adjustable. The game features detailed characters and lots of action, often with dozens of creatures on the screen at once. The 3D landscape is a dynamic part of gameplay, as lightning scorches the ground where it strikes and large explosions leave craters in the earth. The "scalable" game engine, developed specifically for Sacrifice, was designed to automatically adjust the intensity of the graphics to allow fluid gameplay on any given system.
Features
Free-roaming third-person squad-based combat
Ally with one of five gods, each offering different spells and creatures
Wizard hero becomes more powerful with each victory
Branching storyline with multiple outcomes
System Requirements
System: PII 300 or equivalent
RAM: 64 MB
Video Memory: 150 MB
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Take the role of a mighty wizard and ally yourself with one of the land's five rival deities in Sacrifice. Sovereign rule over the mystical landscape is disputed by Persephone (Goddess of Life), Charnel (God of Death), Pyro (God of Fire), Stratos (God of Air), and James (God of Earth). Each god offers the wizard special power in accordance with his or her sphere of influence.
The player's mercenary wizard must choose one of these five to aid and support against the advances of the others. This decision is not ultimately binding, however, and a dissatisfied wizard may choose to change alliances in the middle of the campaign. Players use magic and summoned minions to attack enemies and protect the sacred altar of the wizard's chosen deity.
There are distinct role-playing elements to this real-time combat game, as wizards will gain experience and become more powerful as the game goes on. The only real resources to manage in Sacrifice are the souls of fallen enemies. These are "collected" and their power is used to cast spells that create more warriors, lackeys, and grunts.
Sacrifice is a real-time strategy game with an intimate feel. The action is viewed from a third-person perspective and the camera angle is completely adjustable. The game features detailed characters and lots of action, often with dozens of creatures on the screen at once. The 3D landscape is a dynamic part of gameplay, as lightning scorches the ground where it strikes and large explosions leave craters in the earth. The "scalable" game engine, developed specifically for Sacrifice, was designed to automatically adjust the intensity of the graphics to allow fluid gameplay on any given system.
Features
Free-roaming third-person squad-based combat
Ally with one of five gods, each offering different spells and creatures
Wizard hero becomes more powerful with each victory
Branching storyline with multiple outcomes
System Requirements
System: PII 300 or equivalent
RAM: 64 MB
Video Memory: 150 MB
Download Size: 580 MB
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